





seleny xie
seleny xie
digital
artist
game
producer
game
producer
About me
Hi, I'm Seleny — I’m a producer and digital artist working at the intersection of creative vision and production execution. I specialize in leading cross-functional teams across XR, video game, and virtual production projects, translating artistic intent and big IPs into scalable, on-time deliveries.
With experience spanning AAA studios and indie innovation, I bridge art, design, and engineering to build visually distinctive, technically sound experiences—partnering closely with platforms, IP holders, and stakeholders to deliver work that meets both creative and production goals.
As a 3D digital artist and storyteller, I love exploring new pipelines in real-time engines and 3D software to enhance storytelling. My past work has been recognized at BAFTA, SXSW, Sundance, IGF@GDC, AWE, and more.
As a producer,
I aspire to lead teams in exploring emerging technologies, interaction and game mechanics, and aesthetics to create experiences that are not only fun and engaging, but also emotionally resonant for players.
Sony Pictures, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
Sony Pictures Virtual Reality, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
Sony Pictures Virtual Reality, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
As a digital artist living in 3d,
I'm passionate about using cinematic language to build immersive, atmospheric worlds, leveraging tools from Blender to Unreal Engine, while exploring emerging technologies such as gaussian splatting combining innovative AI workflows that not only empower artists but deepen storytelling across mediums.
I'd love to hear from you.






seleny xie
seleny xie
digital
artist
game
producer
game
producer
About me
Hi, I'm Seleny — I’m a producer and digital artist working at the intersection of creative vision and production execution. I specialize in leading cross-functional teams across XR, video game, and virtual production projects, translating artistic intent and big IPs into scalable, on-time deliveries.
With experience spanning AAA studios and indie innovation, I bridge art, design, and engineering to build visually distinctive, technically sound experiences—partnering closely with platforms, IP holders, and stakeholders to deliver work that meets both creative and production goals.
As a 3D digital artist and storyteller, I love exploring new pipelines in real-time engines and 3D software to enhance storytelling. My past work has been recognized at BAFTA, SXSW, Sundance, IGF@GDC, AWE, and more.
As a producer,
I aspire to lead teams in exploring emerging technologies, interaction and game mechanics, and aesthetics to create experiences that are not only fun and engaging, but also emotionally resonant for players.
Sony Pictures, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
Sony Pictures Virtual Reality, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
Sony Pictures Virtual Reality, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
As a digital artist living in 3d,
I'm passionate about using cinematic language to build immersive, atmospheric worlds, leveraging tools from Blender to Unreal Engine, while exploring emerging technologies such as gaussian splatting combining innovative AI workflows that not only empower artists but deepen storytelling across mediums.
I'd love to hear from you.






seleny xie
seleny xie
digital
artist
game
producer
game
producer
About me
Hi, I'm Seleny — I’m a producer and digital artist working at the intersection of creative vision and production execution. I specialize in leading cross-functional teams across XR, video game, and virtual production projects, translating artistic intent and big IPs into scalable, on-time deliveries.
With experience spanning AAA studios and indie innovation, I bridge art, design, and engineering to build visually distinctive, technically sound experiences—partnering closely with platforms, IP holders, and stakeholders to deliver work that meets both creative and production goals.
As a 3D digital artist and storyteller, I love exploring new pipelines in real-time engines and 3D software to enhance storytelling. My past work has been recognized at BAFTA, SXSW, Sundance, IGF@GDC, AWE, and more.
As a producer,
I aspire to lead teams in exploring emerging technologies, interaction and game mechanics, and aesthetics to create experiences that are not only fun and engaging, but also emotionally resonant for players.
Sony Pictures, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
Sony Pictures Virtual Reality, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
Sony Pictures Virtual Reality, Associate Producer
Led development across four AAA VR titles, aligning art, design, and engineering teams through detailed schedules, task boards, and milestone planning.
Built dependency trackers and risk frameworks that reduced production bottlenecks by 80% and ensured on-time milestone delivery.
Collaborated with PlayStation, Meta, and Sony IP filmmakers to manage creative direction, visual fidelity, and asset approvals across licensed VR experiences.
Maintained brand consistency and stakeholder trust while accelerating iteration through improved cross-team visibility and communication.
PlayStation, Producer Intern
Logo and brand identity design
Social media graphics and ad creatives
Infographics and data visualization
Custom illustrations and icons
TechToy Studio, Producer
Responsive website design
Landing page design and optimization
Webflow development and customization
Website maintenance and updates
Sony Pictures Virtual Production, VP Producer
Brand strategy and identity development
Visual style guide creation
Typography and color scheme selection
Brand storytelling and messaging
As a digital artist living in 3d,
I'm passionate about using cinematic language to build immersive, atmospheric worlds, leveraging tools from Blender to Unreal Engine, while exploring emerging technologies such as gaussian splatting combining innovative AI workflows that not only empower artists but deepen storytelling across mediums.




